Journey of a Sprite v0.2 - New Features
Gotta some news!!
Now with Journey of a Sprite Version 0.2 the full game just got some new features (YEAH!)
New & Updated :
- Life System
- Knock back
- Level Up
Here a quick video with all working together
Now let's have some explanations
Life System
Now when hitted the player will lose healthy points, each half hearth it's equal 50 HP.
When it reachs 0 you die.
Knock back
Both you and enemies now has a knock back system when hitted, if there isn't a collider in the way, you / enemie will go 16px back.
I have the knock back animation for the player but I haven't implemented yet.
Level Up
You start at level 1 and when reaching 400xp you will go to level 2 and gain some status upgrades and they are:
- You heal 100 HP
- If you are in a odd level your sword will gain +5 damage and -2.5 cooldown
To reach level 3 you will need 800xp (The math is level * 400)
I wanna add more status but haven't thought about what will they be, so any suggestion will be valuable
Also, what can I change in the level up screen?
So what you think about this new features?
Are they good?
What can I do to improve them?
Currently Working on :
- Dodge Roll Animation and System
- Implement knock back animation
- Heal System
Hope you are enjoying the game!
Thanks for playing, everyone!
Don't forget to review the game!
Get Journey of a Sprite
Journey of a Sprite
An adventure 2D RPG Game
Status | In development |
Author | LM Game Dev |
Genre | Role Playing, Action, Adventure, Platformer |
Tags | 2D, Fantasy, Pixel Art, Retro, Singleplayer, Story Rich |
Languages | English |
More posts
- Journey of a Sprite v0.1.1 - Bug FixesSep 05, 2019
- Journey of a Sprite v0.1 - HTML5 Demo Release and moreSep 04, 2019
- Journey of a Sprite v0.0.1 - Arrow KeysAug 31, 2019
Comments
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Muito bom trabalho.
Muito obrigado!!
Great job!
Thanks bro!!
Very good!!
Tks!!!
Great job, looking better!
Thanks!!
Nice
Thanks mate!